![]() Hardware mode has some minor effect issues. Test configurations on Linux: Environment Use skipdraw range of 2:5 instead of 5:5 to get rid of blocky shadow glitch without making the game blurry, I have found this to be the best way to play the game without going into Software Mode. No Object fell through the game world during testing, Even during the most intense missions. Samll semi-transparent blocky textures appear on the earth during the Earth/Mothership loading screen. Used the ingame 16:9, and progressive scan option. ![]() GSdx MSVC 19.0 AVX2/AVX2, DirectX 11 (Software)įullspeed with no noticeable slowdown.
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